This is a VR environment I made as example for a project I wanted my students to tackle. The goal was to create a interior or exterior scene inside Cinema 4D that rendered in 360 degrees, and load it into a VR headset and explore the scene. I only aimed for a still just to reduce render times.
My scene is a take on very "contemporary" art in the form of memes, and how they would look in a space usually reserved for paintings, illustrations, photographs, etc. I tried to make a contemporary-looking museum space. I emphasized making the scale feel accurate and feel like you were accurately sized and standing in the rendered space.
Design Notes:
- I made a rig in Xpresso to allow me to resize all the memes, since they were all different aspect ratios. I brought all the essential controls to the foreground in a control panel.
- I made a simple set of track lights and pointed them at the frames, and created a skylight to boost the overall illumination in the scene.
- I rendered it in Octane at 8000 x 4000, an equirectangular image to fit inside a Google Cardboard headset. I just left it overnight since it was one frame, I could have probably done a lesser resolution.
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![](https://cdn.myportfolio.com/adee604022ec97aacb775644d283a726/9702345b-b0eb-479c-bedb-c7d2edff2b09_rw_1920.jpg?h=7cc87b3fd3f447a9956abef4484de110)
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